package global;

public class JDefined {
	//Info of System
		//FPS
	public final static int FPS_NUMBER = 20;
		//Frame
	public final static int FRAME_HEIGHT = 500;
	public final static int FRAME_WIDTH = 500;
	//State Machine Message
	public final static int MESSAGE_DESTROY = -1;
	public final static int MESSAGE_INIT = 0;
	public final static int MESSAGE_UPDATE = MESSAGE_INIT +1;
	public final static int MESSAGE_PAINT = MESSAGE_UPDATE +1;
	//State
	public final static int STATE_TEMP = -2;
	//In Game
		//box button
	public final static int BOX_COLUMN = 8;
	public final static int BOX_ROW = 8;
	public final static int BOX_WIDTH = 50;
	public final static int BOX_HEIGHT = 50;
		//ball
	public final static int BALL_WIDTH = 40;
	public final static int BALL_HEIGHT = 40;
	public final static int BALL_POS_OFFSET_DRAW_X = 5;
	public final static int BALL_POS_OFFSET_DRAW_Y = 5;
}
